Saturday, December 13, 2008

A to B

A 2 part, 2 night audio walk designed for one person a time
Scratched in July 2008, in collaboration with Tin Horse Theatre

Audience members passed through the streets of Shoreditch and Dalston with the guidance of little known Middle London Walks founder Cyril Headcliff and the appearancce of other companions. The journey took audience members from places that once existed to those that are yet to exist, tracing lives that have passed upon the land we walk upon from railway archeologists, jazz club owners, ghostly residents and estate agents. It is a piece about the nature and politics of repetitions in time.
see past projects, A-B

Devised by: Joon Lynn Goh, Aaron Minnigin
Sound design: James Dunn, Stephen Molyneux

Performers and voices:
Rhett Safe- Matthew Dye
Cyril Headcliff- Edward Halsted
Mary Wood- Becky Botten
Rhett's colleagues- Jeremy Sachs, Dominic Coates
Crowd- Matt Blake, James Miller, Raquel Meseguer


Photography: Eva Edsjo Konstantinov, Hin Chua, Pablo Alcantara Ferran

Interviews and special thanks to: Newton Dunbar, Helena Poldervaart, Bill Parry-Davies, Nick Catford, Hin Chua, Mary Zantaris and Gio   

'Entirely absorbing.  Somewhere between a play and an urban hike that has you wandering around your own backyard.' Adam Mendez, post production, Universal Films

'Re-generation seems to be the current issue in London. This walk makes you realise its a timeless issue.  A great social political message delivered through great storytelling.' Ben Cummins, founder, Mobile Clubbing

'I loved the feeling of being on a personal adventure.  An amazing, rich experience that makes you think about what a community means, and our complicity in the changes going on around us.' Jo Peace, local resident

'A ghostly stroll that would inspire any budding Flaneur to explore the hidden secrets of East London.' Stephen Dobbie,  sound designer, Punchdrunk




2 comments:

  1. OK, I am ready walk the walk - where do I start?

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  2. Its a work in development. Was scratched to a small audience in July 2008. The next development should be in early 2009. I'll let you know.

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